attack of opportunity - Search (2022)

Returning 35 results for 'attack of opportunity'.

You can make an opportunity attack when a hostile creature that you can see moves out of your reach. To make the opportunity attack, you use your reaction to make one melee attack against the provoking creature. The attack occurs right before the creature leaves your reach

While you wear these boots, you can use a bonus action and click the boots' heels together. If you do, the boots double your walking speed, and any creature that makes an opportunity attack against

you has disadvantage on the attack roll. If you click your heels together again, you end the effect.When the boots' property has been used for a total of 10 minutes, the magic ceases to function until you finish a long rest.

You move like the wind. Until the spell ends, your movement doesn’t provoke opportunity attacks.Once before the spell ends, you can give yourself advantage on one weapon attack roll on your

turn. That attack deals an extra 1d8 force damage on a hit. Whether you hit or miss, your walking speed increases by 30 feet until the end of that turn.

You have mastered techniques to take advantage of every drop in any enemy's guard, gaining the following benefits:When you hit a creature with an opportunity attack, the creature's speed becomes

0 for the rest of the turn.Creatures provoke opportunity attacks from you even if they take the Disengage action before leaving your reach.When a creature within 5 feet of you makes an attack

, spell, or other ability it’s using. If an enemy provokes an opportunity attack from the affected creature, the creature must make that attack if it is able to.

effect on itself on a success.Whenever the affected creature chooses another creature as a target, it must choose the target at random from among the creatures it can see within range of the attack

indefinitely.Flyby. The guppy doesn’t provoke opportunity attack;opportunity attacks when it flies out of an enemy’s reach.Tail Slap. Melee Weapon Attack: +5;{"diceNotation":"1d20+5

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Flyby. The owl doesn't provoke opportunity attacks when it flies out of an enemy's reach.Keen Hearing and Sight. The owl has advantage on Wisdom (Perception) checks that rely on hearing or

sight.Talons. Melee Weapon Attack: +3;{"diceNotation":"1d20+3","rollType":"to hit","rollAction":"Talons"} to hit, reach 5 ft., one target. Hit: 1 slashing damage.

Flyby. The mollymawk doesn’t provoke opportunity attack;opportunity attacks when it flies out of an enemy’s reach.Hold Breath. The mollymawk can hold its breath for 15 minutes.Bite

. Melee Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Bite"} to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2);{"diceNotation":"1d4+2","rollType":"damage","rollAction":"Bite

provokes an opportunity attack from you, you can use your reaction to cast a spell at the creature, rather than making an opportunity attack. The spell must have a casting time of 1 action and must target only that creature.

Flyby. The owl doesn't provoke opportunity attacks when it flies out of an enemy's reach.Keen Hearing and Sight. The owl has advantage on Wisdom (Perception) checks that rely on hearing or

sight.Talons. Melee Weapon Attack: +3;{"diceNotation":"1d20+3","rollType":"to hit","rollAction":"Talons"} to hit, reach 5 ft., one target. Hit: 8 (2d6 + 1);{"diceNotation":"2d6+1","rollType":"damage

Flyby. The pteranodon doesn't provoke an opportunity attack when it flies out of an enemy's reach.Bite. Melee Weapon Attack: +3;{"diceNotation":"1d20+3","rollType":"to hit","rollAction":"Bite"} to

Flyby. The snake doesn't provoke opportunity attacks when it flies out of an enemy's reach.Bite. Melee Weapon Attack: +6;{"diceNotation":"1d20+6","rollType":"to hit","rollAction":"Bite"} to hit

Flyby. The messenger doesn't provoke opportunity attacks when it flies out of an enemy's reach.Telepathic Bond. While the messenger is on the same plane of existence as its master, it can magically

convey what it senses to its master, and the two can communicate telepathically.Bite. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit"} to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3);{"diceNotation":"1d4+3","rollType":"damage","rollDamageType":"piercing"} piercing damage.Poison

damage.Sudden Rush. Until the end of the turn, the gnoll’s speed increases by 60 feet and it doesn’t provoke opportunity attack;opportunity attacks.These gnolls eschew the use of ranged

Multiattack. The gnoll makes one Bite attack and two Shortsword attacks.Bite. Melee Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Bite"} to hit, reach 5 ft., one

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misses the wynling with an attack roll, the wynling can move up to 30 feet. This movement doesn’t provoke opportunity attack;opportunity attacks.Playful and mischievous, wynlings defend

Slam. Melee Weapon Attack: +7;{"diceNotation":"1d20+7","rollType":"to hit","rollAction":"Slam"} to hit, reach 5 ft., one target. Hit: 7 (1d4 + 5);{"diceNotation":"1d4+5","rollType":"damage

attack rolls against you. Once you use this feature of the dimensional loop, it cannot be used again until the next dawn.Fold Space. Choose a space you can see within 60 feet of you (no action

required). You treat that space as if it were within 5 feet of you until the end of your turn. This allows you to move immediately to that space without provoking opportunity attacks, or to interact with

","rollAction":"Bite","rollDamageType":"piercing"} piercing damage.Barbed Tail. When a creature provokes an opportunity attack from the ixitxachitl, the ixitxachitl can make the following attack instead of using

Bite. Melee Weapon Attack: +3;{"diceNotation":"1d20+3","rollType":"to hit","rollAction":"Bite"} to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1);{"diceNotation":"1d6+1","rollType":"damage

Flyby. The owl doesn't provoke opportunity attacks when it flies out of an enemy's reach.Keen Hearing and Sight. The owl has advantage on Wisdom (Perception) checks that rely on hearing or

sight.Talons. Melee Weapon Attack: +3;{"diceNotation":"1d20+3","rollType":"to hit","rollAction":"Talons"} to hit, reach 5 ft., one target. Hit: 8 (2d6 + 1);{"diceNotation":"2d6+1","rollType":"damage","rollAction":"Talons","rollDamageType":"slashing"} slashing damage.PoisonBludgeoning

glaive, halberd, pike, quarterstaff, or spear, other creatures provoke an opportunity attack from you when they enter the reach you have with that weapon.

You gain the following benefits:When you take the Attack action and attack with only a glaive, halberd, quarterstaff, or spear, you can use a bonus action to make a melee attack with the opposite

turn.When you make a melee attack against a creature, you don't provoke opportunity attacks from that creature for the rest of the turn, whether you hit or not.

Flyby. The quetzalcoatlus doesn’t provoke an opportunity attack when it flies out of an enemy’s reach.Bite. Melee Weapon Attack: +4;{"diceNotation":"1d20+4", "rollType":"to hit

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Hold the Line. While the hoplite is holding a spear, other creatures provoke an opportunity attack from the hoplite when they move within 5 feet of it. When the hoplite hits a creature with an

opportunity attack using its spear, the creature takes an extra 4 (1d8);{"diceNotation":"1d8","rollType":"damage","rollAction":"Hold the Line","rollDamageType":"piercing"} piercing damage, and the

opportunity attack;opportunity attacks when it flies out of an enemy’s reach.Illumination. The comet sheds bright light in a 30-foot radius and dim light for an additional 30 feet.Siege Monster

. The comet deals double damage to objects and structures.Unusual Nature. The comet doesn’t require air, food, drink, or sleep.Multiattack. The comet makes one Slam attack and one Spit Fire

suffering of other creatures and orchestrate that suffering, given half a chance.PiercingFloat. The goon balloon moves up to 20 feet vertically in one direction without provoking opportunity attack

’t require air, food, or drink.Multiattack. The goon balloon makes two Claw attacks.Claw. Melee Weapon Attack: +2;{"diceNotation":"1d20+2","rollType":"to hit","rollAction":"Claw"} to hit, reach 5

succeed on a DC 15 Wisdom (Perception) check to discern that the broom is animate.Flyby. The broom doesn’t provoke opportunity attacks when it flies out of an enemy’s reach.Multiattack. The

broom makes two melee attacks.Broomstick. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Broomstick"} to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3

","rollAction":"Dive Attack"} damage to the target.Flyby. The quetzalcoatlus doesn't provoke an opportunity attack when it flies out of an enemy's reach.Bite. Melee Weapon Attack: +4;{"diceNotation

Dive Attack. If the quetzalcoatlus is flying and dives at least 30 feet toward a target and then hits with a bite attack, the attack deals an extra 10 (3d6);{"diceNotation":"3d6","rollType":"roll

Flyby. The star lancer doesn’t provoke opportunity attack;opportunity attacks when it flies out of an enemy’s reach.Horn. Melee Weapon Attack: +6;{"diceNotation":"1d20+6","rollType":"to

strong, sharp, and remarkably light. Each scimitar is a masterpiece, and as a result the double-bladed scimitar is an expensive weapon (100 gp) — few though ever have the opportunity to purchase

to prove they’re worthy to wield it.Special. If you attack with a double-bladed scimitar as part of the Attack action on your turn, you can use a bonus action immediately after to make a melee attack with it. This attack deals 1d4 slashing damage on a hit, instead of 2d4.

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Cunning Opportunist. The stone cursed has advantage on the attack rolls of opportunity attacks.False Appearance. While the stone cursed remains motionless, it is indistinguishable from a normal

statue.Petrifying Claws. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Petrifying Claws"} to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3);{"diceNotation":"1d10+3

Rampage. When the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack.Multiattack. The

gnoll makes three attacks: one with its bite and two with its shortsword.Bite. Melee Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Bite"} to hit, reach 5 ft., one target

only at the end of another creature’s turn. The giff regains spent legendary actions at the start of its turn.Move. The giff moves up to its speed without provoking opportunity attack

succeed instead.Multiattack. The giff makes two Morningstar attacks.Morningstar. Melee Weapon Attack: +10;{"diceNotation":"1d20+10","rollType":"to hit","rollAction":"Morningstar"} to hit, reach 5

Earth Armor. The bronze scout doesn't provoke opportunity attacks when it burrows.Magic Resistance. The bronze scout has advantage on saving throws against spells and other magical effects.Bite

. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Bite"} to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3);{"diceNotation":"1d4+3","rollType":"damage","rollAction":"Bite

Huge or smaller.Block the Path. Until the start of the ogre's next turn, attack rolls against the ogre have disadvantage, it has advantage on the attack roll it makes for an opportunity attack, and

Siege Monster. The ogre deals double damage to objects and structures.Bash. Melee Weapon Attack: +6;{"diceNotation":"1d20+6","rollType":"to hit","rollAction":"Bash"} to hit, reach 5 ft., one target

Ambush. On the first round of each combat, the mangler has advantage on attack rolls against a creature that hasn't taken a turn yet.Shadow Stealth. While in dim light or darkness, the mangler can

take the Hide action as a bonus action.Multiattack. The mangler makes two claw attacks.Claw. Melee Weapon Attack: +7;{"diceNotation":"1d20+7","rollType":"to hit","rollAction":"Claw"} to hit, reach 5

Devil's Sight. Magical darkness doesn't impede the devil's darkvision.Flyby. The devil doesn't provoke an opportunity attack when it flies out of an enemy's reach.Limited Spines. The devil has

devil makes two attacks: one with its bite and one with its fork or two with its tail spines.Bite. Melee Weapon Attack: +2;{"diceNotation":"1d20+2","rollType":"to hit","rollAction":"Bite"} to hit, reach

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FAQs

How many times can you attack of opportunity? ›

An attack of opportunity is a single melee attack, and you can only make one per round. You don't have to make an attack of opportunity if you don't want to. An experienced character gets additional regular melee attacks (by using the full attack action), but at a lower attack bonus.

Do you get attack of opportunity if you can't see? ›

If you cannot see the creature leaving your reach, you cannot make an opportunity attack against them.

Can you opportunity attack multiple times? ›

No. Even creatures with Multiattack can only make ONE attack of opportunity. Opportunity attacks are limited by the Reaction resource. Any creature with a reaction – and all creatures in D&D get at least one Opportunity Attack per round.

What counts as an opportunity attack? ›

Opportunity Attacks

In a fight, everyone is constantly watching for a chance to strike an enemy who is fleeing or passing by. Such a strike is called an opportunity Attack. You can make an opportunity Attack when a Hostile creature that you can see moves out of your reach.

Does everyone get an attack of opportunity? ›

If you cannot see the creature that is moving out of your range, you do not get an opportunity attack. Being in a dark room without darkvision or the hostile creature turning invisible would both prevent you from being able to take a swing at the creature.

Do you get extra attack on attack of opportunity? ›

The attacker is limited to one opportunity attack per turn. This is a resource free option, which could be done by any creature regardless of level or class.

Does invisibility negate opportunity attacks? ›

No, they don't get opportunity attacks.

You can make an opportunity attack when a hostile creature that you can see moves out of your reach.

Can you make an opportunity attack while blind? ›

As you said, an Opportunity Attack requires that one be able to see the target. While other senses can count as "seeing" in some circumstances, the rule is specific that it must be "a hostile creature that you can see", and that is what it means.

Does flanking work on attacks of opportunity? ›

opportunity attacks will be triggered when moving into flanking position if you are already within 5ft of a combatant.

Does Opportunity attack count as on your turn? ›

Answer: They are not considered on your turn unless the opportunity attack occurs on your turn. Note: the only way a creature can provoke an opportunity attack on your turn is to use its reaction to move, as its movement, action and bonus action are not available outside its own turn.

How do you force an opportunity attack in 5e? ›

To make the opportunity attack, you use your reaction to make one melee attack against the provoking creature. The attack occurs right before the creature leaves your reach. You can avoid provoking an opportunity attack by taking the Disengage action.

Can you opportunity attack with Eldritch Blast? ›

Like Grasp of Hadar, this only works on your turn, so if you have War Caster and cast Eldritch Blast as an opportunity attack on someone else's turn, you cannot reduce their speed. It also only works once on your turn, meaning that you cannot reduce it multiple times using multiple beams.

Can an opportunity attack be a grapple? ›

Making a melee weapon attack, as an attack of opportunity is not an attack action. You can't grapple or shove with an attack of opportunity.

Does Sentinel stop other opportunity attacks? ›

Again, the creature has to have moved out of your reach in order for you to get the Opportunity Attack in the first place. Once they have moved out of your reach and met that trigger, Sentinel can prevent them from moving any further.

How good is the Sentinel feat? ›

In our 5e Feats Tier List, Sentinel was given an A Tier rating, making it an excellent pickup for specific classes. Sentinel is a great pickup for tanks that will be heading to the front lines. Usually, because their AC and HP is so high, enemies will focus on squishier party members.

Do attacks of opportunity have advantage? ›

Until the start of your next turn, any attack roll made against you has disadvantage if you can see the attacker, and you make Dexterity saving throws with advantage. Opportunity attacks require attack rolls, so they would all have disadvantage, as long as the attackers were not invisible.

Does drawing a weapon provoke an attack of opportunity? ›

183) Draw a weapon does not provoke an AoO.

Does Misty step provoke attack of opportunity? ›

One thing to remember is that misty step doesn't provoke attacks of opportunity. Normally, leaving a space within reach of a creature would give it an opportunity attack, but the rules make it very clear that teleportation is the exception.

How many times can VAX attack? ›

By itself, fighting with two weapons gives you at most two attacks — one from the normal Attack Action and one from a Bonus Action with the off-hand weapon. Vax therefore has something else going on that is allowing that third attack.

Do rogues get 2 attacks? ›

Even a low-level Rogue can make two Sneak Attacks in a round if an enemy provokes an Opportunity Attack and they would otherwise be vulnerable to Sneak Attack damage.

Do bards get 2 attacks? ›

Bladesingers and Bards who are part of the College of Swords or the College of Valor get one Extra Attack. Fighters are the real meaty Extra Attack class with up to 3 Extra Attacks, 4 total, at 20th level. Extra Attack is sometimes referred to as “multiattack” by players taking the similarly functioning monster action.

Do Cantrips remove invisibility? ›

No, you remain invisible (unless the duration has run out or something else ends it).

Does attacking while invisible give advantage? ›

For the purpose of hiding, the creature is heavily obscured. The creature's location can be detected by any noise it makes or any tracks it leaves. Attack rolls against the creature have disadvantage, and the creature's attack rolls have advantage.

Can you hit an invisible creature? ›

You absolutely can attack an invisible enemy in that situation. Unless the Invisible enemy takes the Hide action, the PC is still aware of their general location.

Can you make an opportunity attack with a melee spell? ›

Can you use a melee spell attack to make an opportunity attack? You can't if the spell attack is created by casting a spell. When a creature triggers an opportunity attack from you, you can use your reaction to make a melee attack against it.

Does standing provoke attack of opportunity 5e? ›

Therefore, standing up is kind of moving, and movement does provoke attack of opportunity within the threatened area otherwise. If the prone target chooses the stand up, the fighter would kind of get his/her second attack back (with advantage!).

Do Opportunity attacks use modifiers? ›

AFAIK, opportunity attacks shouldn't impose any modifiers to attack rolls for the sake of being opportunity attacks.

Can you flank a huge creature? ›

A Large or larger creature is flanking as long as at least one square or hex of its space qualifies for flanking. When a creature and at least one of its allies are adjacent to an enemy and on opposite sides of the enemy's space, they flank that enemy, and each of them has advantage on attack rolls against that enemy.”

Can you flank at range? ›

Simply put: no. You cannot threaten at range, so you cannot flank at range.

Do you get advantage when flanking? ›

Flanking is an optional rule in DnD 5E, intended to add more tactical depth to combat. The rule itself is straightforward: When a creature and at least one ally are within 5ft of the same enemy on opposite sides, that enemy is flanked. Each of the creatures flanking has advantage on melee attacks against it.

Do attacks of opportunity have advantage? ›

Until the start of your next turn, any attack roll made against you has disadvantage if you can see the attacker, and you make Dexterity saving throws with advantage. Opportunity attacks require attack rolls, so they would all have disadvantage, as long as the attackers were not invisible.

How many bonus actions do you get per turn? ›

How Many Bonus Actions Per Turn in D&D 5e? So, how many bonus actions can you have in 5e? Unlike actions where certain features can give you more; you only have one bonus action per turn. You can't take two or more bonus actions.

Can an opportunity attack be a grapple? ›

Making a melee weapon attack, as an attack of opportunity is not an attack action. You can't grapple or shove with an attack of opportunity.

Do attacks of opportunity USE reaction? ›

You can make an opportunity attack when a hostile creature that you can see moves out of your reach. To make the opportunity attack, you use your reaction to make one melee attack against the provoking creature. When you take a reaction, you can't take another one until the start of your next turn.

Do you get flanking on attacks of opportunity? ›

You are adjacent when you are within reach. You are within reach in the moment of the OA: The attack interrupts the provoking creature's movement, occurring right before the creature leaves your reach. So yes, if the enemy has 5ft reach, you are still flanking in the moment of the opportunity attack from this enemy.

Does flanking work on attacks of opportunity? ›

opportunity attacks will be triggered when moving into flanking position if you are already within 5ft of a combatant.

Can you make attacks of opportunity while prone 5e? ›

Yes, prone creatures can make opportunity attacks.

The attack occurs right before the creature leaves your reach. You can avoid provoking an opportunity attack by taking the Disengage action.

Can You Take 2 bonus actions 5E? ›

You get one Bonus Action every turn. You can take this bonus action at any point (unless otherwise stated). Unlike any other ability in 5E, bonus actions are a very specific list.

Can you spend multiple ki points? ›

You can use any number of Ki Points per Turn, provided that you are obeying all other rules.

Can I use my bonus action before action? ›

And you can use your action or bonus action in whatever order you would like. You could start with the bonus action, and then take your action, or vide versa.

Does Misty step provoke opportunity attacks? ›

One thing to remember is that misty step doesn't provoke attacks of opportunity. Normally, leaving a space within reach of a creature would give it an opportunity attack, but the rules make it very clear that teleportation is the exception.

How does Polearm Master opportunity attack work? ›

This is called out in the Polearm Master feat, which adds a bonus attack action with the weapon's opposite end: “When you take the Attack action and attack with only a glaive, halberd, quarterstaff, or spear, you can use a bonus action to make a melee attack with the opposite end of the weapon.

How do you knock someone prone 5e? ›

All you need is one of the many ways to knock someone prone: good old fashioned shove, a spell, a special attack; then grapple 'em if you have the attacks or a friend.

Does dissonant whispers trigger Opportunity attacks? ›

Gust of wind vs dissonant whispers

Each creature that starts its turn in the line must succeed on a Strength saving throw or be pushed 15 feet away from you in a direction following the line. Thus, the movement from dissonant whispers provokes an Opportunity Attack but the movement from gust of wind does not.

Does flying away provoke opportunity attacks 5e? ›

You can make an opportunity attack when a hostile creature that you can see moves out of your reach. Opportunity attacks only occur if you go from being within somebody's reach to being outside it, if their reach is 5 feet and you remain 10 feet away, you will not provoke opportunity attacks.

Does Thorn whip provoke opportunity attacks? ›

No. Nothing about either the spell or the fear changes your reach.

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4. Dungeons & Dragons 5e Mechanics Tutorial, "Attacks of Opportunity"
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